fix 1.11 replication, fix some ltm specific stuff, start on shadow stones, fix some events not having foundations, fix s4-s6 gadgets, fix clear inventory on some versions
This commit is contained in:
Milxnor
2023-04-22 23:52:20 -04:00
parent 769dfa08ef
commit 5da8485485
57 changed files with 1869 additions and 888 deletions

View File

@@ -9,8 +9,25 @@
struct FItemsToGive
{
UFortWorldItemDefinition* ItemToDrop; // 0x0000(0x0008) (Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FScalableFloat NumberToGive; // 0x0008(0x0020) (Edit, NativeAccessSpecifierPublic)
static UStruct* GetStruct()
{
static auto Struct = FindObject<UStruct>("/Script/FortniteGame.ItemsToGive");
return Struct;
}
static int GetStructSize() { return GetStruct()->GetPropertiesSize(); }
UFortWorldItemDefinition*& GetItemToDrop()
{
static auto ItemToDropOffset = FindOffsetStruct("/Script/FortniteGame.ItemsToGive", "ItemToDrop");
return *(UFortWorldItemDefinition**)(__int64(this) + ItemToDropOffset);
}
FScalableFloat& GetNumberToGive()
{
static auto NumberToGiveOffset = FindOffsetStruct("/Script/FortniteGame.ItemsToGive", "NumberToGive");
return *(FScalableFloat*)(__int64(this) + NumberToGiveOffset);
}
};
class AFortAthenaMutator_GiveItemsAtGamePhaseStep : public AFortAthenaMutator