disable rebooting again

fixed looting bug, fixed parachute not auto deploying on some builds
This commit is contained in:
Milxnor
2023-06-21 10:51:24 -04:00
parent 1d12b8929f
commit 5e2a74764a
24 changed files with 479 additions and 99 deletions

View File

@@ -16,6 +16,12 @@ public:
return this->Get<UCheatManager*>(CheatManagerOffset);
}
class UNetConnection*& GetNetConnection()
{
static auto NetConnectionOffset = GetOffset("NetConnection");
return Get<class UNetConnection*>(NetConnectionOffset);
}
void SetPlayerIsWaiting(bool NewValue);
void ServerChangeName(FString& S);
UCheatManager*& SpawnCheatManager(UClass* CheatManagerClass);