mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
disable rebooting again
fixed looting bug, fixed parachute not auto deploying on some builds
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@@ -253,6 +253,7 @@
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<ClCompile Include="NetDriver.cpp" />
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<ClCompile Include="NetworkObjectList.cpp" />
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<ClCompile Include="Object.cpp" />
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<ClCompile Include="objectviewer.cpp" />
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<ClCompile Include="PlayerController.cpp" />
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<ClCompile Include="PlayerState.cpp" />
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<ClCompile Include="reboot.cpp" />
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@@ -279,6 +280,7 @@
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<ClInclude Include="AthenaBarrierObjective.h" />
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<ClInclude Include="AthenaBigBaseWall.h" />
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<ClInclude Include="AthenaMarkerComponent.h" />
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<ClInclude Include="AthenaPlayerMatchReport.h" />
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<ClInclude Include="AthenaResurrectionComponent.h" />
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<ClInclude Include="AttributeSet.h" />
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<ClInclude Include="BGA.h" />
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