mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
lategame
lategame pretty much working, work on some string stuff, some memory optimizations, summon should now work with non-bps
This commit is contained in:
@@ -100,7 +100,7 @@ void AFortPlayerPawnAthena::OnCapsuleBeginOverlapHook(UObject* Context, FFrame*
|
||||
// std::cout << "bFoundStack: " << bFoundStack << '\n';
|
||||
|
||||
if (!bCanStack ? (!bFoundStack ? true : ItemDefinition->DoesAllowMultipleStacks()) : true)
|
||||
ServerHandlePickupHook(Pawn, Pickup, 0.4, FVector(), true);
|
||||
ServerHandlePickupHook(Pawn, Pickup, 0.4f, FVector(), true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user