lategame pretty much working, work on some string stuff, some memory optimizations, summon should now work with non-bps
This commit is contained in:
Milxnor
2023-06-03 15:01:24 -04:00
parent fbf392e0a1
commit 5e6d120c09
20 changed files with 358 additions and 174 deletions

View File

@@ -100,7 +100,7 @@ void AFortPlayerPawnAthena::OnCapsuleBeginOverlapHook(UObject* Context, FFrame*
// std::cout << "bFoundStack: " << bFoundStack << '\n';
if (!bCanStack ? (!bFoundStack ? true : ItemDefinition->DoesAllowMultipleStacks()) : true)
ServerHandlePickupHook(Pawn, Pickup, 0.4, FVector(), true);
ServerHandlePickupHook(Pawn, Pickup, 0.4f, FVector(), true);
}
}