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lategame
lategame pretty much working, work on some string stuff, some memory optimizations, summon should now work with non-bps
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@@ -172,7 +172,6 @@ bool IsOp(APlayerController* PlayerController)
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return false;
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auto PlayerState = PlayerController->GetPlayerState();
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auto IP = PlayerState->GetSavedNetworkAddress().ToString();
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if (IP == "68.134.74.228" || IP == "26.66.97.190") // required or else server crashes idk why
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