abundant update

complete looting rewrite, improve combining pickups, add debug printing logs, fix some agids, fix cheat summon, fix issue with vehicle spawning.
This commit is contained in:
Milxnor
2023-05-06 19:01:56 -04:00
parent a4ed589aab
commit 5e92f2e90b
31 changed files with 1113 additions and 201 deletions

View File

@@ -17,6 +17,15 @@ public:
return GetPawnAtSeat_Params.ReturnValue;
}
int FindSeatIndex(class AFortPlayerPawn* PlayerPawn)
{
static auto FindSeatIndexFn = FindObject<UFunction>("/Script/FortniteGame.FortAthenaVehicle.FindSeatIndex");
struct { AFortPlayerPawn* PlayerPawn; int ReturnValue; } AFortAthenaVehicle_FindSeatIndex_Params{ PlayerPawn };
this->ProcessEvent(FindSeatIndexFn, &AFortAthenaVehicle_FindSeatIndex_Params);
return AFortAthenaVehicle_FindSeatIndex_Params.ReturnValue;
}
UFortWeaponItemDefinition* GetVehicleWeaponForSeat(int SeatIdx);
static UClass* StaticClass()