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abundant update
complete looting rewrite, improve combining pickups, add debug printing logs, fix some agids, fix cheat summon, fix issue with vehicle spawning.
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11
Project Reboot 3.0/FortLootLevel.h
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11
Project Reboot 3.0/FortLootLevel.h
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#pragma once
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#include "DataTable.h"
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class UFortLootLevel
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{
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int GetItemLevel(FDataTableCategoryHandle LootLevelData, int WorldLevel)
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{
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return 0;
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}
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};
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