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abundant update
complete looting rewrite, improve combining pickups, add debug printing logs, fix some agids, fix cheat summon, fix issue with vehicle spawning.
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@@ -38,8 +38,8 @@ int UFortWeaponItemDefinition::GetClipSize()
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UFortWorldItemDefinition* UFortWeaponItemDefinition::GetAmmoData()
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{
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static auto AmmoDataOffset = GetOffset("AmmoData");
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auto AmmoData = Get<TSoftObjectPtr<UFortWorldItemDefinition>>(AmmoDataOffset);
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return AmmoData.Get();
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auto AmmoData = GetPtr<TSoftObjectPtr<UFortWorldItemDefinition>>(AmmoDataOffset);
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return AmmoData->Get();
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}
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UClass* UFortWeaponItemDefinition::StaticClass()
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