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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a bit
cheat spawnpickup, teams on >s4, bga spawning, gameplayeffects apply from abilityset
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@@ -163,6 +163,9 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
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static std::vector<UDataTable*> LTDTables;
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static std::vector<UDataTable*> LPTables;
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static auto DataTableClass = FindObject<UClass>("/Script/Engine.DataTable");
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static auto CompositeDataTableClass = FindObject<UClass>("/Script/Engine.CompositeDataTable");
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static bool bHasFoundTables = false;
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auto CurrentPlaylist = CurrentPlaylistDataOffset == -1 && Fortnite_Version < 6 ? nullptr : GameState->GetCurrentPlaylist();
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@@ -173,9 +176,6 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
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bool bFoundPlaylistTable = false;
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static auto DataTableClass = FindObject<UClass>("/Script/Engine.DataTable");
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static auto CompositeDataTableClass = FindObject<UClass>("/Script/Engine.CompositeDataTable");
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if (CurrentPlaylist)
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{
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static auto LootTierDataOffset = CurrentPlaylist->GetOffset("LootTierData");
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@@ -380,6 +380,36 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
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LTDTables.push_back(LoadObject<UDataTable>(L"/Game/Items/Datatables/AthenaLootTierData_Client.AthenaLootTierData_Client"));
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LPTables.push_back(LoadObject<UDataTable>(L"/Game/Items/Datatables/AthenaLootPackages_Client.AthenaLootPackages_Client"));
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bool bFoundPlaylistTable = false;
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if (CurrentPlaylist)
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{
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static auto LootTierDataOffset = CurrentPlaylist->GetOffset("LootTierData");
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auto& LootTierDataSoft = CurrentPlaylist->Get<TSoftObjectPtr<UDataTable>>(LootTierDataOffset);
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static auto LootPackagesOffset = CurrentPlaylist->GetOffset("LootPackages");
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auto& LootPackagesSoft = CurrentPlaylist->Get<TSoftObjectPtr<UDataTable>>(LootPackagesOffset);
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if (LootTierDataSoft.IsValid() && LootPackagesSoft.IsValid())
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{
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auto LootTierDataStr = LootTierDataSoft.SoftObjectPtr.ObjectID.AssetPathName.ToString();
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auto LootPackagesStr = LootPackagesSoft.SoftObjectPtr.ObjectID.AssetPathName.ToString();
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auto LootTierDataTableIsComposite = LootTierDataStr.contains("Composite");
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auto LootPackageTableIsComposite = LootPackagesStr.contains("Composite");
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auto StrongLootTierData = LootTierDataSoft.Get(LootTierDataTableIsComposite ? CompositeDataTableClass : DataTableClass, true);
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auto StrongLootPackage = LootPackagesSoft.Get(LootPackageTableIsComposite ? CompositeDataTableClass : DataTableClass, true);
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if (StrongLootTierData && StrongLootPackage)
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{
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LTDTables.push_back(StrongLootTierData);
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LPTables.push_back(StrongLootPackage);
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bFoundPlaylistTable = true;
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}
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}
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}
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}
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std::vector<FFortLootTierData*> TierGroupLTDs;
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@@ -421,11 +451,6 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
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return LootDrops;
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}
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if (bPrint)
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{
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std::cout << "TierGroupLTDs.size(): " << TierGroupLTDs.size() << '\n';
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}
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FFortLootTierData* ChosenRowLootTierData = GetLootTierData(TierGroupLTDs, bPrint);
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if (!ChosenRowLootTierData) // Should NEVER happen
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@@ -644,7 +669,7 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
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continue;
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}
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auto ItemDef = LootPackageCall->GetItemDefinition().Get();
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auto ItemDef = LootPackageCall->GetItemDefinition().Get(UFortItemDefinition::StaticClass(), true);
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if (!ItemDef)
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{
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