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a bit
cheat spawnpickup, teams on >s4, bga spawning, gameplayeffects apply from abilityset
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@@ -80,6 +80,7 @@ public:
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}
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bool DoesBuildFree();
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void DropAllItems(const std::vector<UFortItemDefinition*>& IgnoreItemDefs, bool bIgnoreSecondaryQuickbar = false, bool bRemoveIfNotDroppable = false);
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static void ServerExecuteInventoryItemHook(AFortPlayerController* PlayerController, FGuid ItemGuid);
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static void ServerAttemptInteractHook(UObject* Context, FFrame* Stack, void* Ret);
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