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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a bit
cheat spawnpickup, teams on >s4, bga spawning, gameplayeffects apply from abilityset
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@@ -30,6 +30,17 @@ public:
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return ReadBitfieldValue(bPersistInInventoryWhenFinalStackEmptyOffset, bPersistInInventoryWhenFinalStackEmptyFieldMask);
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}
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bool ShouldForceFocusWhenAdded()
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{
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static auto bForceFocusWhenAddedOffset = GetOffset("bForceFocusWhenAdded");
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if (bForceFocusWhenAddedOffset == -1)
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return false;
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static auto bForceFocusWhenAddedFieldMask = GetFieldMask(GetProperty("bForceFocusWhenAdded"));
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return ReadBitfieldValue(bForceFocusWhenAddedOffset, bForceFocusWhenAddedFieldMask);
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}
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static UClass* StaticClass()
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{
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static auto Class = FindObject<UClass>("/Script/FortniteGame.FortWorldItemDefinition");
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