cheat spawnpickup, teams on >s4, bga spawning, gameplayeffects apply from abilityset
This commit is contained in:
Milxnor
2023-04-08 00:35:54 -04:00
parent 636a084bcb
commit 5f5d7fb649
27 changed files with 712 additions and 125 deletions

View File

@@ -236,6 +236,7 @@
<ClInclude Include="Array.h" />
<ClInclude Include="AssetPtr.h" />
<ClInclude Include="AthenaMarkerComponent.h" />
<ClInclude Include="BGA.h" />
<ClInclude Include="BitArray.h" />
<ClInclude Include="BuildingActor.h" />
<ClInclude Include="BuildingContainer.h" />
@@ -257,9 +258,11 @@
<ClInclude Include="EngineTypes.h" />
<ClInclude Include="events.h" />
<ClInclude Include="finder.h" />
<ClInclude Include="FortAbilitySet.h" />
<ClInclude Include="FortAthenaCreativePortal.h" />
<ClInclude Include="FortAthenaSupplyDrop.h" />
<ClInclude Include="FortDecoItemDefinition.h" />
<ClInclude Include="FortGadgetItemDefinition.h" />
<ClInclude Include="FortGameMode.h" />
<ClInclude Include="FortGameModeAthena.h" />
<ClInclude Include="FortGameModePvPBase.h" />
@@ -342,6 +345,7 @@
<ClInclude Include="UObjectGlobals.h" />
<ClInclude Include="Vector.h" />
<ClInclude Include="vehicles.h" />
<ClInclude Include="vendingmachine.h" />
<ClInclude Include="WeakObjectPtr.h" />
<ClInclude Include="WeakObjectPtrTemplates.h" />
<ClInclude Include="World.h" />