cheat spawnpickup, teams on >s4, bga spawning, gameplayeffects apply from abilityset
This commit is contained in:
Milxnor
2023-04-08 00:35:54 -04:00
parent 636a084bcb
commit 5f5d7fb649
27 changed files with 712 additions and 125 deletions

View File

@@ -159,6 +159,8 @@ DWORD WINAPI Main(LPVOID)
Hooking::MinHook::Hook((PVOID)Addresses::KickPlayer, (PVOID)AGameSession::KickPlayerHook, (PVOID*)&AGameSession::KickPlayerOriginal);
LOG_INFO(LogDev, "Built on {} {}", __DATE__, __TIME__);
LOG_INFO(LogDev, "[bNoMCP] {}", Globals::bNoMCP);
LOG_INFO(LogDev, "Size: 0x{:x}", sizeof(TMap<FName, void*>));
Hooking::MinHook::Hook((PVOID)Addresses::ActorGetNetMode, (PVOID)GetNetModeHook2, nullptr);