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a bit
cheat spawnpickup, teams on >s4, bga spawning, gameplayeffects apply from abilityset
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@@ -159,6 +159,8 @@ DWORD WINAPI Main(LPVOID)
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Hooking::MinHook::Hook((PVOID)Addresses::KickPlayer, (PVOID)AGameSession::KickPlayerHook, (PVOID*)&AGameSession::KickPlayerOriginal);
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LOG_INFO(LogDev, "Built on {} {}", __DATE__, __TIME__);
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LOG_INFO(LogDev, "[bNoMCP] {}", Globals::bNoMCP);
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LOG_INFO(LogDev, "Size: 0x{:x}", sizeof(TMap<FName, void*>));
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Hooking::MinHook::Hook((PVOID)Addresses::ActorGetNetMode, (PVOID)GetNetModeHook2, nullptr);
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