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https://github.com/Milxnor/Project-Reboot-3.0.git
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bunchas
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@@ -6,6 +6,7 @@
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#include "Rotator.h"
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#include "Actor.h"
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#include "GameInstance.h"
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#include "Array.h"
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struct FNetworkNotify
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{
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@@ -222,6 +223,12 @@ public:
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return this->Get<class AGameState*>(GameStateOffset);
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}
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TArray<class ULevelStreaming*>& GetStreamingLevels()
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{
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static auto StreamingLevelsOffset = GetOffset("StreamingLevels");
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return this->Get<TArray<class ULevelStreaming*>>(StreamingLevelsOffset);
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}
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class UNetDriver*& GetNetDriver()
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{
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static auto NetDriverOffset = GetOffset("NetDriver");
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