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supply drops
fixed supply drops, llamas, and fishing, loot will now combine before spawning
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@@ -255,4 +255,4 @@ FORCEINLINE static ValueType PickWeightedElement(const std::unordered_map<KeyTyp
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return ValueType();
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}
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std::vector<LootDrop> PickLootDrops(FName TierGroupName, int WorldLevel, int ForcedLootTier = -1, bool bPrint = false, int recursive = 0);
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std::vector<LootDrop> PickLootDrops(FName TierGroupName, int WorldLevel, int ForcedLootTier = -1, bool bPrint = false, int recursive = 0, bool bCombineDrops = true);
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