remove caaanactivateability

This commit is contained in:
Milxnor
2023-03-30 22:34:26 -04:00
parent a34b7ed6b2
commit 678a21b056
11 changed files with 176 additions and 91 deletions

View File

@@ -44,6 +44,36 @@ UObject* UGameplayStatics::SpawnObject(UClass* ObjectClass, UObject* Outer)
return UGameplayStatics_SpawnObject_Params.ReturnValue;
}
/* void UGameplayStatics::OpenLevel(UObject* WorldContextObject, FName LevelName, bool bAbsolute, const FString& Options)
{
static auto fn = FindObject<UFunction>("/Script/Engine.GameplayStatics.OpenLevel");
struct
{
UObject* WorldContextObject; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FName LevelName; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAbsolute; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FString Options; // (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
} UGameplayStatics_OpenLevel_Params{WorldContextObject, LevelName, bAbsolute, Options};
static auto defaultObj = StaticClass();
defaultObj->ProcessEvent(fn, &UGameplayStatics_OpenLevel_Params);
} */
void UGameplayStatics::RemovePlayer(APlayerController* Player, bool bDestroyPawn)
{
static auto fn = FindObject<UFunction>("/Script/Engine.GameplayStatics.RemovePlayer");
struct
{
APlayerController* Player; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDestroyPawn; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
} UGameplayStatics_RemovePlayer_Params{Player, bDestroyPawn};
static auto defaultObj = StaticClass();
defaultObj->ProcessEvent(fn, &UGameplayStatics_RemovePlayer_Params);
}
UClass* UGameplayStatics::StaticClass()
{
static auto Class = FindObject<UClass>(L"/Script/Engine.GameplayStatics");