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Bim bam boom
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@@ -111,7 +111,7 @@ static inline AFortAthenaMutator_Bots* SpawnBotMutator() //sets up all the class
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auto GameMode = Cast<AFortGameModeAthena>(GetWorld()->GetGameMode());
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static auto BGAClass = FindObject<UClass>(L"/Script/Engine.BlueprintGeneratedClass");
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static auto PhoebeMutatorClass = LoadObject<UClass>(L"/Game/Athena/AI/Phoebe/BP_Phoebe_Mutator.BP_Phoebe_Mutator_C", BGAClass);
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auto PhoebeMutatorClass = LoadObject<UClass>(L"/Game/Athena/AI/Phoebe/BP_Phoebe_Mutator.BP_Phoebe_Mutator_C", BGAClass);
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if (!PhoebeMutatorClass)
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{
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