From 6ec6815bbb1546e1af2674d36318d9d03c2bc728 Mon Sep 17 00:00:00 2001 From: Milxnor Date: Mon, 19 Jun 2023 11:47:46 -0400 Subject: [PATCH] fixed --- Project Reboot 3.0/dllmain.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Project Reboot 3.0/dllmain.cpp b/Project Reboot 3.0/dllmain.cpp index f5aa9c2..079179d 100644 --- a/Project Reboot 3.0/dllmain.cpp +++ b/Project Reboot 3.0/dllmain.cpp @@ -368,7 +368,6 @@ DWORD WINAPI Main(LPVOID) Addresses::SetupVersion(); NumElementsPerChunk = std::floor(Fortnite_Version) >= 5 && Fortnite_Version <= 6 ? 0x10400 : 0x10000; // Idk what version tbh - bEnableRebooting = Addresses::RebootingDelegate && Addresses::FinishResurrection; Offsets::FindAll(); // We have to do this before because FindCantBuild uses FortAIController.CreateBuildingActor Offsets::Print(); @@ -378,6 +377,8 @@ DWORD WINAPI Main(LPVOID) Addresses::Init(); Addresses::Print(); + bEnableRebooting = Addresses::RebootingDelegate && Addresses::FinishResurrection; + LOG_INFO(LogDev, "Fortnite_CL: {}", Fortnite_CL); LOG_INFO(LogDev, "Fortnite_Version: {}", Fortnite_Version); LOG_INFO(LogDev, "Engine_Version: {}", Engine_Version);