hopefully fix compile error & fix pausesafezone?

This commit is contained in:
Milxnor
2023-05-18 20:06:50 -04:00
parent e54f00e9da
commit 6fb730f425
8 changed files with 45 additions and 39 deletions

View File

@@ -244,6 +244,7 @@ public:
FName RedirectLootTier(const FName& LootTier);
UClass* GetVehicleClassOverride(UClass* DefaultClass);
void PauseSafeZone(bool bPaused = true);
static void HandleSpawnRateForActorClass(UClass* ActorClass, float SpawnPercentage); // idk where to put