a bit of stuff

toys, ammo in bottom right kinda, fix lootin speeds, being inaccurate, playlist looting kindof, or some things just not working.
This commit is contained in:
Milxnor
2023-04-01 15:54:47 -04:00
parent a03c1cef2b
commit 701d3ad0d0
23 changed files with 437 additions and 149 deletions

View File

@@ -72,6 +72,8 @@ static UObject* GetPlaylistToUse()
// Playlist = FindObject("/MoleGame/Playlists/Playlist_MoleGame.Playlist_MoleGame");
// Playlist = FindObject("/Game/Athena/Playlists/DADBRO/Playlist_DADBRO_Squads_8.Playlist_DADBRO_Squads_8");
// Playlist = FindObject("/Game/Athena/Playlists/Low/Playlist_Low_Solo.Playlist_Low_Solo");
if (Globals::bCreative)
Playlist = FindObject("/Game/Athena/Playlists/Creative/Playlist_PlaygroundV2.Playlist_PlaygroundV2");
@@ -613,7 +615,9 @@ int AFortGameModeAthena::Athena_PickTeamHook(AFortGameModeAthena* GameMode, uint
auto GameState = Cast<AFortGameStateAthena>(GameMode->GetGameState());
auto Playlist = GameState->GetCurrentPlaylist();
static auto CurrentPlaylistDataOffset = GameState->GetOffset("CurrentPlaylistData", false);
auto Playlist = CurrentPlaylistDataOffset == -1 && Fortnite_Version < 6 ? nullptr : GameState->GetCurrentPlaylist();
static int CurrentTeamMembers = 0; // bad
static int Current = 3;