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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a bit of stuff
toys, ammo in bottom right kinda, fix lootin speeds, being inaccurate, playlist looting kindof, or some things just not working.
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@@ -72,6 +72,8 @@ static UObject* GetPlaylistToUse()
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// Playlist = FindObject("/MoleGame/Playlists/Playlist_MoleGame.Playlist_MoleGame");
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// Playlist = FindObject("/Game/Athena/Playlists/DADBRO/Playlist_DADBRO_Squads_8.Playlist_DADBRO_Squads_8");
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// Playlist = FindObject("/Game/Athena/Playlists/Low/Playlist_Low_Solo.Playlist_Low_Solo");
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if (Globals::bCreative)
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Playlist = FindObject("/Game/Athena/Playlists/Creative/Playlist_PlaygroundV2.Playlist_PlaygroundV2");
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@@ -613,7 +615,9 @@ int AFortGameModeAthena::Athena_PickTeamHook(AFortGameModeAthena* GameMode, uint
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auto GameState = Cast<AFortGameStateAthena>(GameMode->GetGameState());
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auto Playlist = GameState->GetCurrentPlaylist();
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static auto CurrentPlaylistDataOffset = GameState->GetOffset("CurrentPlaylistData", false);
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auto Playlist = CurrentPlaylistDataOffset == -1 && Fortnite_Version < 6 ? nullptr : GameState->GetCurrentPlaylist();
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static int CurrentTeamMembers = 0; // bad
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static int Current = 3;
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