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https://github.com/Milxnor/Project-Reboot-3.0.git
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fix some versions
fixed s18 (I think), did something to teams, reverted harvesting thing because it was buggy
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@@ -645,7 +645,7 @@ bool UFortKismetLibrary::PickLootDropsHook(UObject* Context, FFrame& Stack, bool
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LOG_INFO(LogDev, "Picking loot for {}.", TierGroupName.ComparisonIndex.Value ? TierGroupName.ToString() : "InvalidName");
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auto LootDrops = PickLootDrops(TierGroupName, GameState->GetWorldLevel(), -1, true);
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auto LootDrops = PickLootDrops(TierGroupName, WorldLevel, ForcedLootTier);
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for (int i = 0; i < LootDrops.size(); i++)
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{
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