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fix some versions
fixed s18 (I think), did something to teams, reverted harvesting thing because it was buggy
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@@ -367,6 +367,7 @@ DWORD WINAPI Main(LPVOID)
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Addresses::SetupVersion();
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NumToSubtractFromSquadId = Engine_Version >= 424 ? 2 : 3; // TODO: check this
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NumElementsPerChunk = std::floor(Fortnite_Version) >= 5 && Fortnite_Version <= 6 ? 0x10400 : 0x10000; // Idk what version tbh
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Offsets::FindAll(); // We have to do this before because FindCantBuild uses FortAIController.CreateBuildingActor
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