diff --git a/Project Reboot 3.0/FortLootPackage.cpp b/Project Reboot 3.0/FortLootPackage.cpp index ac67824..a4647d0 100644 --- a/Project Reboot 3.0/FortLootPackage.cpp +++ b/Project Reboot 3.0/FortLootPackage.cpp @@ -625,7 +625,9 @@ std::vector PickLootDrops(FName TierGroupName, int WorldLevel, int For if (!Addresses::LoadAsset) { - if (Fortnite_Version <= 6 || std::floor(Fortnite_Version) == 9) // the tables unload! + if (Fortnite_Version <= 6 + || std::floor(Fortnite_Version) == 9 + || Fortnite_Version == 10.00) // the tables unload! { LTDTables.clear(); LPTables.clear(); diff --git a/Project Reboot 3.0/finder.h b/Project Reboot 3.0/finder.h index 91e1a82..8daa206 100644 --- a/Project Reboot 3.0/finder.h +++ b/Project Reboot 3.0/finder.h @@ -1534,6 +1534,8 @@ static inline uint64 FindGetNetMode() static inline uint64 FindApplyCharacterCustomization() { + // RETURNS 0 ON 10.00! + // if (std::floor(Fortnite_Version) == 4) // RetrieveCharacterParts return null if dedicated server????? // return 0;