Atleast we go ingame

This commit is contained in:
Gray
2024-03-21 18:27:42 -04:00
parent b3d9ab9e8b
commit 79bcabbbd0
18 changed files with 77 additions and 183 deletions

View File

@@ -22,10 +22,10 @@ int UFortLootLevel::GetItemLevel(const FDataTableCategoryHandle& LootLevelData,
for (auto& LootLevelDataPair : LootLevelData.DataTable->GetRowMap<FFortLootLevelData>())
{
if (LootLevelDataPair.Value.Category != LootLevelData.RowContents)
if (LootLevelDataPair.Value->Category != LootLevelData.RowContents)
continue;
OurLootLevelDatas.push_back(&LootLevelDataPair.Value);
OurLootLevelDatas.push_back(LootLevelDataPair.Value);
}
if (OurLootLevelDatas.size() > 0)