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fix da crash
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@@ -737,9 +737,6 @@ void AFortGameModeAthena::Athena_HandleStartingNewPlayerHook(AFortGameModeAthena
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// idk if this is needed
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double (*sub_7FF753D401D0)(UObject* a1) = decltype(sub_7FF753D401D0)(__int64(GetModuleHandleW(0)) + 0x1A001D0);
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LOG_INFO(LogDev, "TIme: {}", sub_7FF753D401D0(GetWorld()));
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static auto bHasServerFinishedLoadingOffset = NewPlayer->GetOffset("bHasServerFinishedLoading");
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NewPlayer->Get<bool>(bHasServerFinishedLoadingOffset) = true;
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