fix looting s5, fix mcp skins on <S9, add team map markers to s8+, add nomcp to s5, add something that should fix some issues on a lot of versions
This commit is contained in:
Milxnor
2023-04-09 01:16:08 -04:00
parent 0d7b45cbbc
commit 80b4b20d73
18 changed files with 180 additions and 23 deletions

View File

@@ -213,6 +213,7 @@
<ClCompile Include="InventoryManagementLibrary.cpp" />
<ClCompile Include="KismetMathLibrary.cpp" />
<ClCompile Include="KismetStringLibrary.cpp" />
<ClCompile Include="KismetTextLibrary.cpp" />
<ClCompile Include="Level.cpp" />
<ClCompile Include="LevelActor.cpp" />
<ClCompile Include="NameTypes.cpp" />
@@ -313,6 +314,7 @@
<ClInclude Include="KismetMathLibrary.h" />
<ClInclude Include="KismetStringLibrary.h" />
<ClInclude Include="KismetSystemLibrary.h" />
<ClInclude Include="KismetTextLibrary.h" />
<ClInclude Include="Level.h" />
<ClInclude Include="log.h" />
<ClInclude Include="Map.h" />
@@ -337,11 +339,13 @@
<ClInclude Include="ScriptInterface.h" />
<ClInclude Include="Set.h" />
<ClInclude Include="SharedPointer.h" />
<ClInclude Include="SharedPointerInternals.h" />
<ClInclude Include="SoftObjectPath.h" />
<ClInclude Include="SoftObjectPtr.h" />
<ClInclude Include="SparseArray.h" />
<ClInclude Include="Stack.h" />
<ClInclude Include="StringAssetReference.h" />
<ClInclude Include="Text.h" />
<ClInclude Include="Transform.h" />
<ClInclude Include="Tuple.h" />
<ClInclude Include="UnrealMathUtility.h" />