mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a lot
fix looting s5, fix mcp skins on <S9, add team map markers to s8+, add nomcp to s5, add something that should fix some issues on a lot of versions
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@@ -213,6 +213,7 @@
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<ClCompile Include="InventoryManagementLibrary.cpp" />
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<ClCompile Include="KismetMathLibrary.cpp" />
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<ClCompile Include="KismetStringLibrary.cpp" />
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<ClCompile Include="KismetTextLibrary.cpp" />
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<ClCompile Include="Level.cpp" />
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<ClCompile Include="LevelActor.cpp" />
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<ClCompile Include="NameTypes.cpp" />
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@@ -313,6 +314,7 @@
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<ClInclude Include="KismetMathLibrary.h" />
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<ClInclude Include="KismetStringLibrary.h" />
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<ClInclude Include="KismetSystemLibrary.h" />
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<ClInclude Include="KismetTextLibrary.h" />
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<ClInclude Include="Level.h" />
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<ClInclude Include="log.h" />
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<ClInclude Include="Map.h" />
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@@ -337,11 +339,13 @@
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<ClInclude Include="ScriptInterface.h" />
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<ClInclude Include="Set.h" />
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<ClInclude Include="SharedPointer.h" />
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<ClInclude Include="SharedPointerInternals.h" />
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<ClInclude Include="SoftObjectPath.h" />
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<ClInclude Include="SoftObjectPtr.h" />
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<ClInclude Include="SparseArray.h" />
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<ClInclude Include="Stack.h" />
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<ClInclude Include="StringAssetReference.h" />
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<ClInclude Include="Text.h" />
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<ClInclude Include="Transform.h" />
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<ClInclude Include="Tuple.h" />
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<ClInclude Include="UnrealMathUtility.h" />
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