Fixed MCP on 1.8, Fixed some buildings not showing up on 1.7.2 and 1.8, fixed listplayers crashing on some versions
This commit is contained in:
Milxnor
2023-04-29 20:15:24 -04:00
parent e04b3a2054
commit 891f45f469
16 changed files with 104 additions and 19 deletions

View File

@@ -1,9 +1,19 @@
#include "NetConnection.h"
bool UNetConnection::ClientHasInitializedLevelFor(const AActor* TestActor) const {
// return true;
static auto ClientHasInitializedLevelForAddr = Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B 5A 20 48 8B F1 4C 8B C3").Get();
bool UNetConnection::ClientHasInitializedLevelFor(const AActor* TestActor) const
{
static auto ClientHasInitializedLevelForAddr = Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B 5A 20 48 8B F1 4C 8B C3", false).Get();
if (!ClientHasInitializedLevelForAddr)
{
ClientHasInitializedLevelForAddr = Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B 5A 20 48 8B F1 4C 8B C3 48 8D", false).Get(); // 1.8
if (!ClientHasInitializedLevelForAddr)
{
ClientHasInitializedLevelForAddr = Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B F9 48 85 D2 74 35 48").Get(); // 1.7.2
}
}
if (!ClientHasInitializedLevelForAddr)
return true;