Fixed MCP on 1.8, Fixed some buildings not showing up on 1.7.2 and 1.8, fixed listplayers crashing on some versions
This commit is contained in:
Milxnor
2023-04-29 20:15:24 -04:00
parent e04b3a2054
commit 891f45f469
16 changed files with 104 additions and 19 deletions

View File

@@ -2,6 +2,21 @@
#include "reboot.h"
FString APlayerState::GetPlayerName()
{
static auto GetPlayerNameFn = FindObject<UFunction>("/Script/Engine.PlayerState.GetPlayerName");
if (GetPlayerNameFn)
{
FString PlayerName;
this->ProcessEvent(GetPlayerNameFn, &PlayerName);
return PlayerName;
}
static auto PlayerNameOffset = GetOffset("PlayerName");
return Get<FString>(PlayerNameOffset);
}
int& APlayerState::GetPlayerID()
{
static auto PlayerIDOffset = FindOffsetStruct("/Script/Engine.PlayerState", "PlayerID", false);