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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a bit
Fixed MCP on 1.8, Fixed some buildings not showing up on 1.7.2 and 1.8, fixed listplayers crashing on some versions
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@@ -2,6 +2,21 @@
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#include "reboot.h"
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FString APlayerState::GetPlayerName()
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{
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static auto GetPlayerNameFn = FindObject<UFunction>("/Script/Engine.PlayerState.GetPlayerName");
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if (GetPlayerNameFn)
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{
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FString PlayerName;
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this->ProcessEvent(GetPlayerNameFn, &PlayerName);
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return PlayerName;
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}
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static auto PlayerNameOffset = GetOffset("PlayerName");
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return Get<FString>(PlayerNameOffset);
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}
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int& APlayerState::GetPlayerID()
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{
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static auto PlayerIDOffset = FindOffsetStruct("/Script/Engine.PlayerState", "PlayerID", false);
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