Fixed MCP on 1.8, Fixed some buildings not showing up on 1.7.2 and 1.8, fixed listplayers crashing on some versions
This commit is contained in:
Milxnor
2023-04-29 20:15:24 -04:00
parent e04b3a2054
commit 891f45f469
16 changed files with 104 additions and 19 deletions

View File

@@ -208,6 +208,12 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
return;
}
if (Fortnite_Version < 3) // Idk why but emptyslot kicks the player because of the validate.
{
SendMessageToConsole(PlayerController, L"Not supported on this version!");
return;
}
auto WorldInventory = ReceivingController->GetWorldInventory();
if (!WorldInventory)
@@ -357,7 +363,7 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
auto CurrentPlayerState = Cast<AFortPlayerStateAthena>(CurrentPlayerController->GetPlayerState());
if (!CurrentPlayerState)
if (!CurrentPlayerState->IsValidLowLevel())
continue;
PlayerNames += "\"" + CurrentPlayerState->GetPlayerName().ToString() + "\" ";