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a bit
print mutators, fix clear aircraft on 4.1, do a scuffed fix for pickup animation on s3-s5
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@@ -553,6 +553,8 @@ bool AFortGameModeAthena::Athena_ReadyToStartMatchHook(AFortGameModeAthena* Game
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// return false;
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LoopMutators([&](AFortAthenaMutator* Mutator) { LOG_INFO(LogGame, "Mutator {}", Mutator->GetPathName()); });
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Globals::AmountOfListens++;
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Globals::bStartedListening = true;
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}
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