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a bit
print mutators, fix clear aircraft on 4.1, do a scuffed fix for pickup animation on s3-s5
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@@ -68,6 +68,7 @@ public:
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static inline char (*CompletePickupAnimationOriginal)(AFortPickup* Pickup);
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void TossPickup(FVector FinalLocation, class AFortPawn* ItemOwner, int OverrideMaxStackCount, bool bToss, EFortPickupSourceTypeFlag InPickupSourceTypeFlags, EFortPickupSpawnSource InPickupSpawnSource);
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void SpawnMovementComponent(); // BAD You probably don't wanna use unless absolutely necessary
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void OnRep_PrimaryPickupItemEntry()
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{
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