2.4.2 & zone times proper

This commit is contained in:
Milxnor
2023-03-21 15:20:11 -04:00
parent 6d14b42a4f
commit 97ab80fef0
36 changed files with 1237 additions and 270 deletions

View File

@@ -4,6 +4,8 @@
#include "UnrealString.h"
#include "World.h"
#include "NetConnection.h"
#include "Array.h"
class UWorld;
@@ -29,7 +31,13 @@ public:
static void TickFlushHook(UNetDriver* NetDriver);
TArray<UNetConnection*>& GetClientConnections()
{
static auto ClientConnectionsOffset = GetOffset("ClientConnections");
return Get<TArray<UNetConnection*>>(ClientConnectionsOffset);
}
bool InitListen(FNetworkNotify* InNotify, FURL& ListenURL, bool bReuseAddressAndPort, FString& Error) { return InitListenOriginal(this, InNotify, ListenURL, bReuseAddressAndPort, Error); }
void SetWorld(UWorld* World) { return SetWorldOriginal(this, World); }
void ServerReplicateActors();
int32 ServerReplicateActors();
};