8.40 - Sleepy rune event

This commit is contained in:
YesseYesseY
2025-07-17 01:11:14 +02:00
parent d769fbc1b2
commit 9c3d023274
4 changed files with 67 additions and 2 deletions

View File

@@ -987,6 +987,12 @@ DWORD WINAPI Main(LPVOID)
}
*/
//if (Fortnite_Version == 8.40)
//{
// Hooking::MinHook::Hook((PVOID)(__int64(GetModuleHandleW(0)) + 0x8BC410), (PVOID)GetMeshNetworkNodeTypeHook, nullptr);
// Hooking::MinHook::Hook((PVOID)(__int64(GetModuleHandleW(0)) + 0x8BC450), (PVOID)GetMeshNetworkNodeTypeHook, nullptr);
//}
if (Fortnite_Version >= 16 && Fortnite_Version < 19)
{
// Bus crash (only needed if we are calling StartAircraftPhase on seperate thread I THINK) (sometimes)
@@ -1230,7 +1236,6 @@ DWORD WINAPI Main(LPVOID)
// HookInstruction(Addresses::UpdateTrackedAttributesLea, (PVOID)AFortPlayerControllerAthena::UpdateTrackedAttributesHook, "/Script/Engine.PlayerController.EnableCheats", ERelativeOffsets::LEA, FortPlayerControllerAthenaDefault);
// HookInstruction(Addresses::CombinePickupLea, (PVOID)AFortPickup::CombinePickupHook, "/Script/Engine.PlayerController.SetVirtualJoystickVisibility", ERelativeOffsets::LEA, FortPlayerControllerAthenaDefault);
if (Fortnite_Version == 13.40)
{
// HookInstruction(__int64(GetModuleHandleW(0)) + 0x1FC835D, (PVOID)UFortAthenaAIBotCustomizationData::ApplyOverrideCharacterCustomizationHook, "/Script/Engine.PlayerController.SetVirtualJoystickVisibility", ERelativeOffsets::CALL, nullptr);