tassetptr impl, harvesting stuff, relevancy?

This commit is contained in:
Milxnor
2023-03-26 21:37:47 -04:00
parent f42c420486
commit 9c8b327cd7
23 changed files with 267 additions and 37 deletions

View File

@@ -461,6 +461,12 @@
<ClInclude Include="OnlineReplStructs.h">
<Filter>Engine\Source\Runtime\Engine\Classes\GameFramework</Filter>
</ClInclude>
<ClInclude Include="AssetPtr.h">
<Filter>Engine\Source\Runtime\CoreUObject\Public\UObject</Filter>
</ClInclude>
<ClInclude Include="StringAssetReference.h">
<Filter>Engine\Source\Runtime\CoreUObject\Public\Misc</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Engine">
@@ -643,6 +649,9 @@
<Filter Include="FortniteGame\Source\FortniteGame\Private\Creative\Minigame">
<UniqueIdentifier>{7905895d-5ebf-4313-a9de-06f507c35113}</UniqueIdentifier>
</Filter>
<Filter Include="Engine\Source\Runtime\CoreUObject\Public\Misc">
<UniqueIdentifier>{915f7622-6003-445e-a43f-04d5c7e13b49}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="UnrealEngine.cpp">