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fix 2.3 and 2.4 and 3.5
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@@ -59,7 +59,6 @@
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#define LOADOUT_PLAYERTAB 4
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#define FUN_PLAYERTAB 5
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extern inline int NumToSubtractFromSquadId = 0; // I think 2?
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extern inline int SecondsUntilTravel = 5;
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extern inline bool bSwitchedInitialLevel = false;
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extern inline bool bIsInAutoRestart = false;
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