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https://github.com/Milxnor/Project-Reboot-3.0.git
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apparently gui is fixed?
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12
Project Reboot 3.0/KismetRenderingLibrary.h
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12
Project Reboot 3.0/KismetRenderingLibrary.h
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#pragma once
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#include "Object.h"
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#include "UnrealString.h"
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class UKismetRenderingLibrary : public UObject // UBlueprintFunctionLibrary
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{
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public:
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static void ExportTexture2D(UObject* WorldContextObject, class UTexture2D* Texture, const FString& FilePath, const FString& Filename);
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static UClass* StaticClass();
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};
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