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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
a bit
s5 killfeed + picking up, s18+ ziplines, some team stuff, s19 30 packets
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@@ -429,7 +429,6 @@ DWORD WINAPI Main(LPVOID)
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Hooking::MinHook::Hook((PVOID)Addresses::GetPlayerViewpoint, (PVOID)AFortPlayerControllerAthena::GetPlayerViewPointHook, (PVOID*)&AFortPlayerControllerAthena::GetPlayerViewPointOriginal);
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Hooking::MinHook::Hook((PVOID)Addresses::TickFlush, (PVOID)UNetDriver::TickFlushHook, (PVOID*)&UNetDriver::TickFlushOriginal);
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// Hooking::MinHook::Hook((PVOID)(__int64(GetModuleHandleW(0)) + 0x1A001D0), GetServerDeltaTimeFromObjectHook);
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Hooking::MinHook::Hook((PVOID)Addresses::OnDamageServer, (PVOID)ABuildingActor::OnDamageServerHook, (PVOID*)&ABuildingActor::OnDamageServerOriginal);
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Hooking::MinHook::Hook((PVOID)Addresses::GetMaxTickRate, GetMaxTickRateHook);
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@@ -475,6 +474,7 @@ DWORD WINAPI Main(LPVOID)
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if (Fortnite_Version > 1.8)
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{
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LOG_INFO(LogDev, "ahh!");
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LOG_INFO(LogDev, "Test: 0x{:x}", FindFunctionCall(L"ClientOnPawnDied") - __int64(GetModuleHandleW(0)));
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Hooking::MinHook::Hook((PVOID)FindFunctionCall(L"ClientOnPawnDied"), AFortPlayerController::ClientOnPawnDiedHook, (PVOID*)&AFortPlayerController::ClientOnPawnDiedOriginal);
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}
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@@ -538,16 +538,14 @@ DWORD WINAPI Main(LPVOID)
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auto GameMode = (AFortGameMode*)GetWorld()->GetGameMode();
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auto GameState = GameMode->GetGameState();
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/*
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GameState->Get<float>("WarmupCountdownEndTime") = 0;
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GameMode->Get<float>("WarmupCountdownDuration") = 0;
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GameState->Get<float>("WarmupCountdownStartTime") = 0;
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GameMode->Get<float>("WarmupEarlyCountdownDuration") = 0;
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*/
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FString cmd = L"startaircraft";
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UKismetSystemLibrary::ExecuteConsoleCommand(GetWorld(), cmd, nullptr);
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// FString cmd = L"startaircraft";
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// UKismetSystemLibrary::ExecuteConsoleCommand(GetWorld(), cmd, nullptr);
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}
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else if (GetAsyncKeyState(VK_F9) & 1)
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