fix looting bug

This commit is contained in:
Milxnor
2023-05-21 10:54:43 -04:00
parent a2d621560a
commit a0f427b491
9 changed files with 46 additions and 16 deletions

View File

@@ -45,6 +45,12 @@ public:
return Get<float>(LootNoiseRangeOffset);
}
void BounceContainer()
{
static auto BounceContainerFn = FindObject<UFunction>("/Script/FortniteGame.BuildingContainer.BounceContainer");
this->ProcessEvent(BounceContainerFn);
}
bool SpawnLoot(AFortPawn* Pawn);
static UClass* StaticClass()