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https://github.com/Milxnor/Project-Reboot-3.0.git
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quite a good update
Fixed Devourer of Worlds Event, Fixed chapter 2+ editing bug, Fixed all other bugs with editing, Fixed S13+ lategame.
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12
Project Reboot 3.0/FortSafeZoneIndicator.cpp
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12
Project Reboot 3.0/FortSafeZoneIndicator.cpp
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#include "FortSafeZoneIndicator.h"
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#include "FortGameModeAthena.h"
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#include "reboot.h"
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void AFortSafeZoneIndicator::SkipShrinkSafeZone()
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{
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auto GameState = Cast<AFortGameStateAthena>(((AFortGameMode*)GetWorld()->GetGameMode())->GetGameState());
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GetSafeZoneStartShrinkTime() = GameState->GetServerWorldTimeSeconds();
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GetSafeZoneFinishShrinkTime() = GameState->GetServerWorldTimeSeconds() + 0.2;
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}
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