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https://github.com/Milxnor/Project-Reboot-3.0.git
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quite a good update
Fixed Devourer of Worlds Event, Fixed chapter 2+ editing bug, Fixed all other bugs with editing, Fixed S13+ lategame.
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21
Project Reboot 3.0/FortSafeZoneIndicator.h
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21
Project Reboot 3.0/FortSafeZoneIndicator.h
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#pragma once
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#include "Actor.h"
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class AFortSafeZoneIndicator : public AActor
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{
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public:
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float& GetSafeZoneStartShrinkTime()
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{
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static auto SafeZoneStartShrinkTimeOffset = GetOffset("SafeZoneStartShrinkTime");
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return Get<float>(SafeZoneStartShrinkTimeOffset);
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}
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float& GetSafeZoneFinishShrinkTime()
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{
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static auto SafeZoneFinishShrinkTimeOffset = GetOffset("SafeZoneFinishShrinkTime");
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return Get<float>(SafeZoneFinishShrinkTimeOffset);
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}
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void SkipShrinkSafeZone();
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};
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