level showing up on items now, fix s19, improve performance, fix big issue on s5
This commit is contained in:
Milxnor
2023-05-21 00:38:59 -04:00
parent 33433ea9de
commit a2d621560a
37 changed files with 600 additions and 168 deletions

View File

@@ -63,11 +63,8 @@ void AFortAthenaMapInfo::SpawnLlamas()
InitialSpawnTransform.Rotation = RandomYawRotator.Quaternion();
InitialSpawnTransform.Scale3D = FVector(1, 1, 1);
FActorSpawnParameters SpawnParameters{};
SpawnParameters.SpawnCollisionHandlingOverride = ESpawnActorCollisionHandlingMethod::AlwaysSpawn;
SpawnParameters.bDeferConstruction = true;
auto LlamaStart = GetWorld()->SpawnActor<AFortAthenaSupplyDrop>(GetLlamaClass(), InitialSpawnTransform, SpawnParameters);
auto LlamaStart = GetWorld()->SpawnActor<AFortAthenaSupplyDrop>(GetLlamaClass(), InitialSpawnTransform,
CreateSpawnParameters(ESpawnActorCollisionHandlingMethod::AdjustIfPossibleButAlwaysSpawn, true));
// LOG_INFO(LogDev, "LlamaStart: {}", __int64(LlamaStart));