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level
level showing up on items now, fix s19, improve performance, fix big issue on s5
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@@ -105,6 +105,12 @@ public:
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return this->Get<bool>(bSafeZonePausedOffset);
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}
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int& GetWorldLevel() // Actually in AFortGameState
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{
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static auto WorldLevelOffset = GetOffset("WorldLevel");
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return Get<int>(WorldLevelOffset);
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}
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EAthenaGamePhase& GetGamePhase()
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{
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static auto GamePhaseOffset = GetOffset("GamePhase");
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