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https://github.com/Milxnor/Project-Reboot-3.0.git
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level
level showing up on items now, fix s19, improve performance, fix big issue on s5
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@@ -189,7 +189,7 @@ UFunction* UObject::FindFunction(const std::string& ShortFunctionName)
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/* class UClass* UObject::StaticClass()
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{
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static auto Class = FindObject<UClass>("/Script/CoreUObject.Object");
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static auto Class = FindObject<UClass>(L"/Script/CoreUObject.Object");
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return Class;
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} */
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@@ -208,9 +208,6 @@ void UObject::AddToRoot()
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bool UObject::IsValidLowLevel()
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{
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if (std::floor(Fortnite_Version) == 5) // real 1:1 // todo (milxnor) try without this
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return !IsBadReadPtr(this, 8);
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if (this == nullptr)
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{
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// UE_LOG(LogUObjectBase, Warning, TEXT("NULL object"));
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