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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
a bit of stuff
fixed 11.00, maybe fixed random 19.10 crash, fixed dying crashing on >S7, moved getplaylisttouse to gamemodeathena.cpp so now it automatically applies event playlist
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@@ -257,7 +257,8 @@ void ProcessEventHook(UObject* Object, UFunction* Function, void* Parameters)
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!strstr(FunctionFullName.c_str(), "PinkOatmeal_GreenGlop_C") &&
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!strstr(ObjectName.c_str(), "CBGA_GreenGlop_WithGrav_C") &&
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!strstr(ObjectName.c_str(), "FlopperSpawn") &&
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!strstr(FunctionFullName.c_str(), "GCNL_EnvCampFire_Fire_C"))
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!strstr(FunctionFullName.c_str(), "GCNL_EnvCampFire_Fire_C") &&
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!strstr(FunctionName.c_str(), "BlueprintGetAllHighlightableComponents"))
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{
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LOG_INFO(LogDev, "Function called: {} with {}", FunctionFullName, ObjectName);
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}
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