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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-14 11:09:17 +01:00
quite a bit
llamas, fix some ltm specific stuff, add auto bus start for auto restart, work in progress lategame on 1.11, fix a crash, performance
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@@ -22,12 +22,18 @@ struct FHeistExitCraftSpawnData : public FFortPieSliceSpawnData
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class AFortAthenaMutator_Heist : public AFortAthenaMutator
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{
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public:
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TArray<FHeistExitCraftSpawnData>& GetHeistExitCraftSpawnData()
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/* TArray<FHeistExitCraftSpawnData>& GetHeistExitCraftSpawnData()
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{
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static auto HeistExitCraftSpawnDataOffset = GetOffset("HeistExitCraftSpawnData");
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return Get<TArray<FHeistExitCraftSpawnData>>(HeistExitCraftSpawnDataOffset);
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}
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} */
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float& GetSpawnExitCraftTime()
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{
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static auto SpawnExitCraftTimeOffset = GetOffset("SpawnExitCraftTime");
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return Get<float>(SpawnExitCraftTimeOffset);
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}
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static UClass* StaticClass()
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{
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static auto Class = FindObject<UClass>("/Script/FortniteGame.FortAthenaMutator_Heist");
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