quite a bit

llamas, fix some ltm specific stuff, add auto bus start for auto restart,  work in progress lategame on 1.11, fix a crash, performance
This commit is contained in:
Milxnor
2023-05-04 20:46:48 -04:00
parent f49f166c2d
commit a4ed589aab
31 changed files with 477 additions and 93 deletions

View File

@@ -1,5 +1,20 @@
#include "FortAthenaSupplyDrop.h"
FVector AFortAthenaSupplyDrop::FindGroundLocationAt(FVector InLocation)
{
static auto FindGroundLocationAtFn = FindObject<UFunction>("/Script/FortniteGame.FortAthenaSupplyDrop.FindGroundLocationAt");
struct
{
FVector InLocation; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FVector ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
} AFortAthenaSupplyDrop_FindGroundLocationAt_Params{ InLocation };
this->ProcessEvent(FindGroundLocationAtFn, &AFortAthenaSupplyDrop_FindGroundLocationAt_Params);
return AFortAthenaSupplyDrop_FindGroundLocationAt_Params.ReturnValue;
}
AFortPickup* AFortAthenaSupplyDrop::SpawnPickupFromItemEntryHook(UObject* Context, FFrame& Stack, AFortPickup** Ret)
{
LOG_INFO(LogDev, __FUNCTION__);