mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
quite a bit
llamas, fix some ltm specific stuff, add auto bus start for auto restart, work in progress lategame on 1.11, fix a crash, performance
This commit is contained in:
@@ -172,7 +172,7 @@ std::pair<std::vector<UFortItem*>, std::vector<UFortItem*>> AFortInventory::AddI
|
||||
|
||||
if (PickaxeInstance)
|
||||
{
|
||||
RemoveItem(PickaxeInstance->GetItemEntry()->GetItemGuid(), nullptr, PickaxeInstance->GetItemEntry()->GetCount(), true);
|
||||
// RemoveItem(PickaxeInstance->GetItemEntry()->GetItemGuid(), nullptr, PickaxeInstance->GetItemEntry()->GetCount(), true);
|
||||
Update();
|
||||
}
|
||||
}
|
||||
@@ -359,7 +359,7 @@ bool AFortInventory::RemoveItem(const FGuid& ItemGuid, bool* bShouldUpdate, int
|
||||
|
||||
if (Fortnite_Version < 7)
|
||||
{
|
||||
FortPlayerController->AddPickaxeToInventory();
|
||||
// FortPlayerController->AddPickaxeToInventory();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user