mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
quite a bit
llamas, fix some ltm specific stuff, add auto bus start for auto restart, work in progress lategame on 1.11, fix a crash, performance
This commit is contained in:
@@ -82,7 +82,7 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
|
||||
{
|
||||
std::vector<LootDrop> LootDrops;
|
||||
|
||||
if (recursive > 10)
|
||||
if (recursive > 6)
|
||||
return LootDrops;
|
||||
|
||||
auto GameState = ((AFortGameModeAthena*)GetWorld()->GetGameMode())->GetGameStateAthena();
|
||||
@@ -505,7 +505,7 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
|
||||
|
||||
if (ChosenLootPackageName.contains(".Empty")) // I don't think?
|
||||
{
|
||||
return PickLootDrops(TierGroupName, bPrint);
|
||||
return PickLootDrops(TierGroupName, bPrint, ++recursive);
|
||||
// return LootDrops;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user