quite a bit

llamas, fix some ltm specific stuff, add auto bus start for auto restart,  work in progress lategame on 1.11, fix a crash, performance
This commit is contained in:
Milxnor
2023-05-04 20:46:48 -04:00
parent f49f166c2d
commit a4ed589aab
31 changed files with 477 additions and 93 deletions

View File

@@ -82,7 +82,7 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
{
std::vector<LootDrop> LootDrops;
if (recursive > 10)
if (recursive > 6)
return LootDrops;
auto GameState = ((AFortGameModeAthena*)GetWorld()->GetGameMode())->GetGameStateAthena();
@@ -505,7 +505,7 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, bool bPrint, int recurs
if (ChosenLootPackageName.contains(".Empty")) // I don't think?
{
return PickLootDrops(TierGroupName, bPrint);
return PickLootDrops(TierGroupName, bPrint, ++recursive);
// return LootDrops;
}