mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
quite a bit
llamas, fix some ltm specific stuff, add auto bus start for auto restart, work in progress lategame on 1.11, fix a crash, performance
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@@ -288,6 +288,9 @@ void Addresses::FindAll()
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LOG_INFO(LogDev, "Finding CreateBuildingActorCallForDeco");
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Addresses::CreateBuildingActorCallForDeco = FindCreateBuildingActorCallForDeco();
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LOG_INFO(LogDev, "Finding PickSupplyDropLocation");
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Addresses::PickSupplyDropLocation = FindPickSupplyDropLocation();
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LOG_INFO(LogDev, "Finished finding!");
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}
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@@ -353,6 +356,7 @@ void Addresses::Print()
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LOG_INFO(LogDev, "UpdateTrackedAttributesLea: 0x{:x}", UpdateTrackedAttributesLea - Base);
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LOG_INFO(LogDev, "CombinePickupLea: 0x{:x}", CombinePickupLea - Base);
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LOG_INFO(LogDev, "CreateBuildingActorCallForDeco: 0x{:x}", CreateBuildingActorCallForDeco - Base);
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LOG_INFO(LogDev, "PickSupplyDropLocation: 0x{:x}", PickSupplyDropLocation - Base);
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}
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void Offsets::FindAll()
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