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glorious update
work on rift tour, fix some crash and some bugs, added destroying gadgets when no more uses
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@@ -51,8 +51,6 @@ public:
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void UnequipGadgetData(AFortPlayerController* PlayerController, UFortItem* Item);
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static void UpdateTrackedAttributesHook(UFortGadgetItemDefinition* GadgetItemDefinition);
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static UClass* StaticClass()
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{
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static auto Class = FindObject<UClass>("/Script/FortniteGame.FortGadgetItemDefinition");
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